The paper presents a dynamic gesture recognizer, that assumes that the gesture can be described by Kendon Gesture model. The gesture recognizer has four modules. The first module performs the feature extaction, using the skeleton representation of the body person provided by NITE library of Kinect. The second module, formed by Learning Vector Quantization, has the task of individuating the initial and the final handposes of the gesture, i.e., when the gesture starts and terminates. The third unit performs the dimensionality reduction. The last module, formed by a discrete Hidden Markov, perfoms the gesture classification. The proposed recognizer compares favourably, in terms of accuracy, most of existing dynamic gesture recognizers.
Kendon model-based gesture recognition using hidden markov model and learning vector quantization
Camastra F.
2019-01-01
Abstract
The paper presents a dynamic gesture recognizer, that assumes that the gesture can be described by Kendon Gesture model. The gesture recognizer has four modules. The first module performs the feature extaction, using the skeleton representation of the body person provided by NITE library of Kinect. The second module, formed by Learning Vector Quantization, has the task of individuating the initial and the final handposes of the gesture, i.e., when the gesture starts and terminates. The third unit performs the dimensionality reduction. The last module, formed by a discrete Hidden Markov, perfoms the gesture classification. The proposed recognizer compares favourably, in terms of accuracy, most of existing dynamic gesture recognizers.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.